Entertainment Technology in the Internet Age
17-18 June 2014
NVIDIA Auditorium, Huang Engineering Building, Stanford University, CA, USA
- Content creation, distribution, and monetization, as well as
- - Technical tools and solutions for shaping the user experience.
- Over The Top (OTT) as the New “Premium” Experience?
- Fueling the Pump: Delivering Entertainment Across Platforms ( How technology enables storytelling)
- Tools of Trade: Translating Traditional Content for the Web
- Everyone a Winner: How Technology Can Help Facilitate Business Models?
- Is the Big Stick TV Antenna F-Connector Dead?
- Should ISPs be able to charge video providers for Internet fast lane?
- Will the Internet Lead with (Quality) 4K and other related enhancements? (Turning classic thinking upside down)
- A Sporty Web in your Future?
- Sounding Good: An Update on Sound and Captioning Over the Web
- A Challenge of Riches: Telling Stories Across Devices in the Internet Age
- The Entertainment Holodeck: An Idea whose Time has Come (Evening event)
What People are Saying
This year's Entertainment Technology in the Internet Age was outstanding, with a great speakers, diverse and compelling topics, and at a great venue. The audience was engaged and the majority of the material covered was of great quality.
- Florian Pestoni, CEO, Axzo Digital,LLC
This was a very valuable conference at the cutting edge of media diffusion and integration. It dealt with the serious and rarely discussed shared issues of media integration.
- Harry Mathias ETIA Attendee
ETIA is one of the conferences in which every single topic is relevant.
- Doug Stallard, Technical Program Manager at YouTube
Featured speakers and moderators
Darcy Antonellis - Vubiquity
Chris Bregler - NYU Movement Lab
Jim DeFilippis - TMS Consulting
Bing Gordon - KPCB
Dave Singhal - Technology Strategist
Paul Chapman - FotoKem