Mark Aitken, VP of Advanced Technology, Sinclair Broadcast Group, Inc.

Mr. Aitken joined the Sinclair Broadcast Group in April of 1999. His activities are focused on the present and future technology requirements for the group’s 58 television stations. He is currently responsible for representation of the groups interests in industry technical and standards issues, (H)DTV and Mobile/Portable implementations, and represents SBG within ATSC and other trade related organizations. Mr. Aitken is a member of the AFCCE, IEEE and SMPTE, is the author of many papers dealing with innovative RF product developments, advanced digital television systems design and related implementation strategies, and a patent holder for many RF devices. Mark is a 2008 recipient of the Broadcast & Cable "Technology Leadership Award", and 2013 recipient of the ATSC "Bernard Lechner Outstanding Contributor Award".


Roland Angst, Visiting Professor, Department of Computer Science, Stanford University

Roland Angst is a visiting assistant professor in the Department of Computer Science at Stanford University and a researcher in the Max Planck Center for Visual Computing and Communications.  He received his masters and doctorate degrees  from the Swiss Federal Institute of Technology (ETH) in Zürich. His primary research interests span augmented reality, computer vision and geometry. He is also an avid player of board and computer games.

Tom Annau, Co-Founder and VP of Engineering, Jaunt

Tom is the co-founder and VP of Engineering of Jaunt, a Palo Alto based startup developing a full-stack solution for creating cinematic VR experiences. Prior to Jaunt, Tom was VP of Engineering of web¬ search startup Blekko and Senior Engineering Manager at Google leading 10 projects spanning web search algorithms, computing infrastructure tools and numerical models for ad targeting. He developed proprietary video algorithms and toolsets for Silicon Optix and Arithmos. In 1999, he founded Ripfire, an enterprise search software startup, which he later sold to Plumtree Software. He holds a PhD in Computational Neuroscience from Caltech and a BS in Electrical Engineering and Biology from Stanford University.


Darcy Antonellis, CEO, Vubiquity

Darcy serves as Vubiquity’s Chief Executive Officer.  Vubiquity is the largest global provider of multiplatform video services, working closely with both content owners and service providers to enable anytime, anywhere access to content. With experience, expertise, cross-industry relationships and technology platforms, Vubiquity helps its customers connect to and monetize opportunity in the areas of video-on-demand, linear content delivery, TV Everywhere, advanced advertising, and data services.

Prior to joining Vubiquity, Darcy was President, Technical Operations and CTO at Warner Bros. Entertainment Inc., a post she held since January 2008.  In this role, she influenced and directed Warner Bros.’ technology strategy and vision to leverage growth and new business opportunities often associated with advancements in media and entertainment-related product and service innovations. 

Before joining Warner Bros., Darcy worked for CBS in a number of lead management roles that encompassed responsibilities for the Network’s operations in New York and Washington Operations for the CBS News Bureau in Washington, D.C.  Darcy is a veteran of three Olympics for CBS Sports and a three-time Emmy winner for technical production and engineering, and also worked in news, heading up D.C. operations with assignments that included being stationed in Saudi Arabia and Kuwait during the Gulf War.

As a multinational Patents holder, she serves on advisory boards of technology companies and universities. She is also a board member of the Global Advisory Council for the professional Women’s Tennis Association (WTA), providing counseling on new media and technology. Darcy is a recipient of Broadcasting and Cable’s Technology Leadership Award and was selected to Video Business’ Women Elite and named to The Hollywood Reporter’s 2010 Digital Power 50 List.  She was awarded the 2011 NAB TVNewsCheck Women in Technology Leadership Award and India’s 2012 NASSCOM Innovator Leader Award.

Darcy holds a master’s degree in finance from Fordham University and honors for work in the field of electrical engineering from her undergraduate alma mater, Temple University. 

David Aufhauser, VP and Gen Manager, Pac-12 Digital

Longtime digital media executive David Aufhauser joined Pac-12 Enterprises as Vice President and General Manager of Digital Media in January 2012. As head of Pac-12 Digital, Aufhauser oversees all aspects of the Pac-12’s digital business as well as the creation and management of the Pac-12 Digital Network. Aufhauser joined Pac-12 Enterprises after serving as Vice President of Media at Say Media where he managed the global ad network and launched Say’s category strategy in key verticals. Prior to SAY, he was the Chief Business Officer at, heading up business development and strategy and from 2003-06, he led business development and operations at Yahoo! Sports. Additionally, he has led various business, sales, and marketing functions at growth companies including Bebo, Citizen Sports, Evite and Netscape. A former water polo player at Stanford University, Aufhauser earned his B.A. in International Relations, followed by an MBA from Northwestern University.

Van L.Baker, Vice President, Mobile &Client Computing Services, Gartner Inc.

Van Baker is a vice president for Gartner's Mobile and Client Computing Services. He has focused on consumer market research in varying capacities for many years. He covers consumer behavior as it relates to the use of mobile devices both in the workplace and in consumer mobile applications. Mr. Baker also leads the digital consumer research community for Gartner and he advises mobile device manufacturers in relation to product strategies, branding and marketing. Additionally he covers mobile application development strategies, platforms and mobile application outsourcing. Prior to Joining Gartner he worked at Hewlett-Packard.

Anand Banwasi, Product Manager, Google

Anand Banwasi leads the Entertainment & Gaming vertical for Partner Product Solutions at YouTube where he is responsible for driving adoption of creator and partner products of YouTube to partners ranging from Disney and Machinima to Zefr and BroadbandTV.  Anand is passionate about online video, big data, mobile and how they all converge in the changing landscape of how people create and consume content. Anand's educational background is in information technology and he holds an MBA from Carnegie Mellon. In his past life Anand was a co-founder and CTO of a data mining company. Anand loves the bay area and can be often found exploring its beaches, mountains and bay lands.


Michael Bergman, Senior Director, Technology and Standards, CEA

Mike has been in the electronics industry for more than 25 years, starting as a chip designer and progressing to embedded systems, wireless communications and wireless digital multimedia.  He received his Bachelor's in Electrical Engineering at the University of California at Berkeley, and did graduate work at the University of California at Irvine.

Prior to CEA, he was a vice president in technology groups at Kenwood and Sirius Satellite Radio.  He has worked for Philips, Sharp and Alps in various product lines for the computer and communications industries. 

He has two patents in semiconductor design, and has contributed to a number of standards including NRSC, ATSC, DVB and USB.

Dr. Sunil Bharitkar, Director, Technology Strategy, Dolby Laboratories

Sunil Bharitkar, received his Ph.D. in Electrical Engineering from the University of Southern California (USC) in 2004. He has published over 50 technical papers and has 6 patents in the area of signal processing applied to audio and acoustics, and a textbook (Immersive Audio Signal Processing) from Springer Verlag. He co-founded Audyssey Laboratories and had been the VP of Research before joining Dolby Laboratories in the Office of the CTO as Director of Technology Strategy. His room equalization research, at both USC and Audyssey, has resulted in several patented or patent-pending co-inventions. His area of research is in signal processing applied to audio and acoustics using theory and knowledge from acoustics, signal processing, and auditory perception. Some of his recent research leading to inventions include room equalization, dynamic noise compensation for automobile/home-theater/airplane environments, bandwidth extension of speech signals affected by telephony channels, psychoacoustic and physical bass extension, surround envelopment, noise compensation and suppression for telephony, and spatial/3-D audio.    


Ian Blaine, CEO, thePlatform for Media

Ian Blaine’s experience at large software companies, successful start-ups, and as a software industry entrepreneur gives him the credentials to successfully guide thePlatform from inception through the June 2006 acquisition by Comcast and beyond. Nine-plus years as a senior manager in the publishing division at Aldus/Adobe Systems gave Ian a strong product development background, and his pioneering acumen is proven by successfully launching Uniplanet—acquired by NBCi in 1999—and thePlatform in 2000.

Chris Bregler, Professor of Computer Science at NYU's Courant Institute, director of the NYU Movement Lab, and C.E.O. of ManhattanMocap, LLC

Chris Bregler is a Professor of Computer Science at NYU's Courant Institute, director of the NYU Movement Lab, and C.E.O. of ManhattanMocap, LLC. He received his M.S. and Ph.D. in Computer Science from U.C. Berkeley and his Diplom from Karlsruhe University. Prior to NYU he was on the faculty at Stanford University and worked for several companies including Hewlett Packard, Interval, Disney Feature Animation, and LucasFilm's ILM. His motion capture research and commercial projects in science and entertainment have resulted in numerous publications, patents, and awards from the National Science Foundation, Sloan Foundation, Packard Foundation, Electronic Arts, Microsoft, Google, U.S. Navy, U.S. Airforce, and other sources. He has been named Stanford Joyce Faculty Fellow, Terman Fellow, and Sloan Research Fellow. He received the Olympus Prize for achievements in computer vision and pattern recognition and was awarded the IEEE Longuet-Higgins Prize for "Fundamental Contributions in Computer Vision that have withstood the test of time". Some of his non-academic achievements include being the executive producer of, which required building the world's largest real-time motion capture volume, and a massive multi-player motion game holding several world records in The Motion Capture Society. He was the chair for the SIGGRAPH Electronic Theater and Animation Festival. He has been active in the Visual Effects industry, for example, as the lead developer of ILM's Multitrack system that has been used in many feature film productions. His work has also been featured in mainstream media such as the New York Times, Los Angeles Times, Scientific American, National Geographic, WIRED, Business Week, Variety, Hollywood Reporter, ABC, CBS, NBC, CNN, Discovery/Science Channel, and many other outlets.


Taras Bugir, President, Decentrix, Inc.

Taras Bugir has worked internationally in 26 countries across five continents for more than thirty years in the media value chain on both the business and technical side, spanning content through distribution and across ad-buying and selling. As President of Decentrix, Taras works with the Fortune 500 Media and Cable companies to enable their data-driven approaches to business using the BIAnalytixTM media-centric Business Intelligence and Analytics platform.

His senior executive experience is leveraged from his hands-on work at Microsoft, Oracle, Sun Microsystems, Harris Software Systems, Lintas Worldwide and Digital Equipment Corp. Taras has owned and managed several businesses focused on providing software, events, research and publications in media technology. He has authored four patents on content management, and holds both a B.E. (hons) and a M.E. in Computer Engineering from the University of Newcastle in Australia.

James Burger, Partner, Thompson Coburn LLP

Jim represents technology and consumer electronics companies on intellectual property, communications, and government policy matters.  Jim was Senior Director in Apple Computer’s Law Department; his responsibility included worldwide telecommunications and intellectual property policy.  Jim has participated extensively in such complex matters as the FCC’s Digital Television proceedings, DVD content protection, the Secure Digital Music Initiative (SDMI), wireless data communications, the Copy Protection Technical Working Group (CPTWG), the Advanced Access Content System (AACS), as well as representing information technology industry associations and individual IT companies before the FCC in proceedings such as Broadcast Protection, and Cable Plug & Play.  Jim is Co-Chair of the Federal Communications Bar Association IP Committee, Vice Chair of the Intellectual Property Owners Association Anti-Counterfeiting & Anti-Piracy Committee, and an Adjunct Professor at Georgetown Law.

Paul Chapman, Senior Vice President of Technology, FotoKem

Paul has worked in the Video and Post Production industry in Los Angeles for over 25 years, having come from the UK after a career in Software Engineering. His degree is in Computers & Cybernetics from the University of Kent, Canterbury. During the first 15 years he was very active in the Telecine community, working for both manufacturers and users, such as Rank Cintel, Unimedia and Complete Post and Unitel Video. In 1996 he joined FotoKem, holding various engineering leadership positions. During the first part of his career at FotoKem he led the team that designed the infrastructure, implemented, and then moved into a new 60,000 square foot purpose built video Building. At FotoKem he currently holds the position of Senior Vice President of Technology, in this position he is responsible for evaluating, recommending and implementing all aspects of digital technology company wide. He is immediate past chair of SMPTE Hollywood section, having served for two years, and currently is SMPTE Hollywood regional Governor.   


Roger Charlesworth, President, Charlesworth Media

Roger Charlesworth is an independent consultant on media technology.  As a leading industry expert on multi-channel audio production for television, Roger also serves as Executive Director of the DTV Audio Group.  Roger’s primary focus concerns the integration of mainstream information technology in electronic media applications and the challenges of change management in re-engineering production workflow to exploit new technology.

A former recording engineer, Roger’s extensive audio background includes serving as Executive Vice President of Solid State Logic Inc before moving on to advise production and facility clients on technology issues.  His interest in live music production for television has led to work with the David Letterman, Conan O’Brien, and Jimmy Fallon shows as well as consult on numerous and musical specials with artists including the Rolling Stones, Paul Simon, and Sting.

Roger enjoys a long association with Saturday Night Live where he managed the production’s transition to HD and 5.1 audio and coordinated with NBC on the massive re-build of historic Studio 8H and the surrounding HD infrastructure.  Roger was extensively involved in SNL’s transition to fully tapeless workflows including the creation of a permanent 35-year online archive of SNL shows, and the file-based networking and distribution for SNL’s multi-camera HD video and audio production.  More recently Roger helped design the production workflows and guide the rebuild of NBC’s Studio 6B for SNL’s sister production, Late Night with Jimmy Fallon.

As an industry advocate for standardizing DTV audio production formats, Roger is currently working with News and Sports content creators to design real-time and quick-turn workflows for native 5.1 DTV audio production.

Anthony Citrano, VP Communications & Chief Evangelist, Verizon EdgeCast

Mr. Citrano is a technology entrepreneur with experience in communications, public policy, and popular culture. While a student at the University of Maine, he published The Virtual Journal, the world’s first web magazine. In the twenty years since, he has started three companies, worked for or advised business and political leaders on a range of technology and policy issues, and helped launch and run PopTech, a conference about the intersection of technology and popular culture. His musings on popular culture have appeared in a variety of media from WIRED to Boing Boing, and he is also a widely-published photographer with hundreds of publishing credits ranging from TIME magazine to niche fashion magazines you’ve never heard of. Citrano joined EdgeCast when it was in “stealth mode” and helped launch the company as a new challenger in the content delivery business. Over the past few years, he built and managed the company’s marketing and communications organization and helped establish the company as the top contender in an increasingly crowded market. In 2013, Verizon acquired EdgeCast and he became chief evangelist of Verizon EdgeCast


David S. Cohen, Senior Editor, Features, Variety

David S. Cohen is technology columnist, reporter and editor for the showbiz bible, Variety. He has led the venerable trade paper’s coverage of visual effects, post-production, 3D and the digital revolution for more than a decade. Before turning to journalism, he worked in showbiz for more than twenty years, as everything from casting agent to off-off-Broadway stage director and even as a writer for "Star Trek: Deep Space Nine." He is also the author of three books, including “Screen Plays: How 25 Scripts Made It To a Theater Near You -- For Better or Worse” from HarperCollins and “Pacific Rim: Man, Machines and Monsters” from Insight Editions.


Paul Debevec, Research Professor, USC

Paul Debevec is a Research Professor at the University of Southern California and the Chief Visual Officer at USC's Institute for Creative Technologies. From his 1996 P.hD. at UC Berkeley, Debevec’s publications and animations have focused on techniques for photogrammetry, image‐based rendering, high dynamic range imaging, image‐based lighting, appearance measurement, facial animation, and 3D displays. Debevec serves as the Vice President of ACM SIGGRAPH and received a Scientific and Engineering Academy Award® in 2010 for his work on the Light Stage facial capture systems, used in movies including Spider‐Man 2, Superman Returns, The Curious Case of Benjamin Button, Avatar, Tron: Legacy, The Avengers, Oblivion, and Maleficent.


Jim DeFilippis, CGO, TMS Consulting

Jim DeFilippis  has worked in the broadcast/media space for 30-plus years and has been part of major broadcast/media companies( FOX, ABC) and (6) Olympic Broadcasts.  Jim has managed large technical projects, developing new technologies into working systems for television production and distribution.

Jim has established a consulting practice focusing on media file work flow, sports broadcast technology, and mobile television. Jim has a MS in Electrical Engineering, is a Fellow of the SMPTE, a member of AES, SCTE and IEEE. In 2012 he received the David Sarnoff Medal from SMPTE for his innovative work in television technologies.

Jim resides in Los Angeles with his lovely wife, Maggie and two children, Jake and Juliana.  He likes to bike, sail and work in the garden.

Matthew DelNero, Deputy Chief of the FCC Wireline Bureau

Matthew S. DelNero was appointed Deputy Chief of the FCC’s Wireline Competition Bureau on February 10, 2014.  Among other matters, he plays a leading role in the Bureau’s efforts regarding the nation’s transition to all-IP networks and the development of rules to protect and promote the open Internet. 

Mr. DelNero joined the FCC from Covington & Burling LLP, where was a partner in the firm’s Communications & Media and Privacy & Data Security practice groups.  Chambers USA, Legal 500 USA, and other publications have recognized him as a leading telecommunications lawyer.  He also is an Adjunct Professor at George Mason University School of Law, where this fall he will again teach a course on communications and media law.

Colin Dixon, Founder and Chief Analyst, nScreenMedia

Mr. Dixon created nScreenMedia as a resource to the Digital Media Industry as it transitions to the new infrastructure for multi-screen delivery. He brings a wealth of knowledge on the Digital TV, Over-the-Top and IPTV spaces from his 15 years working in those industries. For the last 7 years he has been an analyst and partner with The Diffusion Group. Before that he held senior executive positions at Microsoft/WebTV, Liberate and Oracle delivering products and services to the Cable, Satellite and IPTV industries. Mr. Dixon is the author of many reports and opinion pieces including No Console Required: The Changing Face of TV Gaming and Smart TVs 2012-2017: Connections, Use and Portal Revenue. He holds Bachelors and Masters Degrees in Electrical Engineering and has post-graduate business education experience from Stanford. Mr. Dixon is a frequent speaker and moderator at many industry events such as NAB, IPTV World Forum and OTTcon. Mr. Dixon was also nominated one of IPTV’s Top 50 People by IPTV Evangelist. About nScreeMedia. nScreenMedia is a resource to the Digital Media Industry as it transitions to the new infrastructure for multi-screen delivery. Through a mix of informed opinion, news, information and research nScreenMedia helps you make sense of multi-screen media. 

Tony Emerson, Managing Director, Worldwide Media & Cable, Microsoft

Emerson manages Microsoft’s Media Industry Solutions Ecosystem as well as leading Microsoft’s involvement at both the National Association of Broadcasters Exhibition and International Broadcasting Conference.  A veteran of Microsoft since 2000, Tony Emerson was appointed Industry Solutions manager for Media and Cable in 2011.  He has a broad background in media/broadcasting having previously worked at KCSM-TV in California and as a founding employee of the Stanford University Television network.  He was also involved in as a lender to the industry while at First Chicago and Crocker Bank.

A native of California, Emerson graduated from Stanford University in Palo Alto majoring in German and studied Communications and Journalism where he also worked at the Stanford University Television Network. He later moved to Chicago to complete an MBA in International Finance at the University of Chicago. 

Tony is currently located in Redmond Washington. His daughter, also a Stanford Graduate works in Silicon Valley while his son is married and works as an IT consultant in Orange County California.

Bill Feightner, CTO, Colorfront

Feightner is currently CTO for Colorfront. He began his career as technical director of Compact Video, before moving on to similar roles at Laser Edit and Composite Image Systems (CIS). He was co-founder and, most recently, CTO and executive vice-president of technology at EFILM Digital Laboratories (part of Deluxe Entertainment Services Group Inc.).At Laser Edit, Feightner created a live, realtime, multilayer VFX compositing system, and continued this pioneering approach at CIS, where he helped to develop the 2K pin-registered telecine system that revolutionized the process of interactive image compositing for feature films. At EFILM his innovations included: new software for digital laboratory calibration; image processing and image management software; end-to-end, multi-site, collaborative workflow procedures and software; the world's first fully-digitally timed DI pipeline on We Were Soldiers (2002); and the world's first 4K DI finish on Spiderman 2 (2004). He was also responsible for the workflow on Extremely Loud & Incredibly Close (2011), the first US feature to shoot and post using the ARRIRAW format. During his time at EFILM, Feightner worked closely with Colorfront, harnessing the company's technology on many projects.

Feightner has earned multiple awards. In 2007, he received a technical achievement award from the Academy of Motion Picture Arts and Sciences (AMPAS) for the creation of a Digital Color Separation process for the archival of motion pictures. He also received an Emmy Award for special effects work on the TV series Moonlighting, plus a Monitor Award for the opening segment of The Magical World Of Disney. In 2013, SMPTE awarded Feightner the 2013 Technicolor/Herbert T. Kalmus Medal, which recognizes outstanding contributions to the highest standards of quality and innovation in motion picture post-production and distribution services.


Bing Gordon, Partner, KPCB

Bing Gordon joined Kleiner Perkins Caufield & Byers in 2008 and serves as General Partner and Chief Product Officer for the firm, leading KPCB ProductWorks, a new program that brings together talent and experience to help entrepreneurs build successful products and services. Bing also leads KPCB's sFund, the investment initiative to fund and build applications and services that deliver on the promise of the social web. The sFund, launched in 2010 with strategic partners, Facebook, Zynga, Comcast, Liberty Media and Allen & Co., has made 16 investments to date, including four seeds. Bing serves on the board of directors of Amazon, Klout, MEVIO, N3twork, OUYA, Zazzle and Zynga. He was also a founding director at Katango (acquired by Google 2011), ngmoco (acquired by DeNA 2010) and Audible (acquired by Amazon in 2008). Before joining KPCB, Bing had been a long-time executive at Electronic Arts, beginning with EA’s founding in 1982 with initial funding from Kleiner Perkins.

He was chief creative officer at EA from 1998 to 2008 and previously headed EA marketing and product development.

Bing drove EA’s branding strategy with EA Sports, developed EA’s pricing strategy for package goods and online games, created EA’s studio organization, and contributed to the design and marketing of many EA franchises, including John Madden Football, The Sims, Sim City, Need for Speed, Tiger Woods Golf, Club Pogo and Command and Conquer.

Bing was awarded the Academy of Interactive Arts & Sciences' Lifetime Achievement Award in 2011, and he held the game industry's first endowed chair in game design at The University of Southern California’s School of Cinematic Arts. He earned an M.B.A. from Stanford University and his B.A. degree from Yale University, where he serves on the President’s Council. Bing's favorite games of all time are World of Warcraft, the Sims, Diablo, Pogo, Civilization, Columns, Freecell, Farmville and Cityville.


Patrick Griffis, Executive Director, Technology Strategy Dolby Labs and SMPTE Education Vice President – ETIA 2014 Program Committee Chair

Patrick Griffis is Executive Director, Technology Strategy in the Office of the CTO at Dolby Laboratories where he is charged with helping define future technology strategy for the company. Prior to Dolby, he spent 10 years at Microsoft leading digital media standards strategy on a global basis including adoption of the Digital Living Network Alliance as a baseline media sharing standard in Windows 7 and standardization of Windows Media Video technology as an international standard in SMPTE. Prior to Microsoft, Pat spent 15 years at Panasonic in senior management positions including VP/ Strategic Product Development at Panasonic Broadcast where he helped launch DVCPRO and drive HDTV strategy for the USA.

Pat started his career at RCA earning 8 patents in TV product design. He serves on the executive committee of the SMPTE and is a SMPTE Fellow. He is past member of the board of the ATSC and past Vice Chairman of the board of the Digital Living Network Alliance. He is an invited member of the IBC Council, an industry executive advisory group as well as the Academy of Digital TV Pioneers. He served two terms as President of the IEEE Consumer Electronics Society. Pat holds a BSEE from Tufts University and an MSEE from Purdue University.


Jon Healey, Opinion Writer, Los Angeles Times

Jon Healey is an opinion writer.

He is a member of the editorial board at the Los Angeles Times, which means he is one of a nameless, faceless group writing screeds that, technically speaking, reflect the views of the publisher (whoever that happens to be at the time). His main contributions to the editorial page are pieces about intellectual property, technology, the economy, regulation and general business issues. He also created the Bit Player blog in 2006 as a way to write more about the collision of entertainment and technology.

Prior to joining the board, he spent five years as a business reporter at the Times covering the entertainment-technology convergence. As a result, he spent the bulk of his time writing about lawsuits. Other career stops include stints at the San Jose Mercury News, Congressional Quarterly and the Winston-Salem Journal. 

James Helman, Chief Technology Officer, MovieLabs

Jim is an industry-recognized technologist who brings to MovieLabs an extensive background in building entertainment-related products and a passion for technological innovation. Jim was a founding architect and later chief software architect at Liberate Technologies, where he led the design of systems for delivering interactive cable services. Prior to Liberate, he was a software architect at Silicon Graphics, developing real-time 3D systems for location-based entertainment, virtual sets, and simulation. Jim has also consulted extensively on software architecture, intellectual property and product development for many companies including Comcast, NEC Research Labs and Xerox PARC. Having worked for over twenty years with Silicon Valley technology companies and start-ups, he is frequently called upon by entrepreneurs and investors as an expert advisor on patent and technology issues. Jim holds Ph.D. and M.S. degrees in Applied Physics from Stanford University and a B.A. in Physics and Math from Washington University. 

Philip Hilmes, Manager, Software Development, Lab 126/Amazon

Phil Hilmes has been involved in audio for broadcast, streaming and consumer electronics for over 15 years starting with DIRECTV in 1997 and bringing multichannel audio broadcasting to satellite television and set-top boxes. He went on to co-found Audyssey Laboratories, innovating and delivering numerous audio processing technologies for home theater, car audio, televisions, mobile devices, and professional audio systems. These technologies solved problems in room acoustics, psychoacoustics, speaker deficiencies, environmental conditions, and content production. More recently Phil has joined Amazon, where he is leading efforts to deliver new experiences in streaming audio applications. Phil is a member of the Audio Engineering Society (AES) and Institute of Electrical, and Electronic Engineers (IEEE). He holds a BS degree in Engineering from Harvey Mudd College and an MS in Electrical Engineering from the University of Southern California.

Leszek Izdebski, Managing Director, Cisco Internet Business Solutions Group

Leszek is director of the Media & Entertainment Group Service Provider team, Cisco Internet Business Solutions Group (IBSG). He is responsible for driving Cisco’s thought leadership around the future of media, identifying evolving industry trends and assisting Cisco’s clients in improving their business performance. Throughout his more than 20 years of consulting experience with Accenture, Coopers & Lybrand, and others, Izdebski assisted media and telecom companies in transforming their businesses through the development of new ETIA 2014 Program Committee products, product portfolio and media distribution strategies, and new business models. His strategic product and service development work includes social TV, IPTV, interactive TV, broadband music and gaming, and mobile gaming and media services. He also created media joint ventures and partnerships, and ran strategy engagements for some of the world’s largest media and telecom corporations and start-ups in the United States, Asia, Europe, and South America. He assisted some of the largest TV networks, studios, and media distributors transition to digital services and develop new business models and advertising services and products. Previously, Izdebski was an executive producer of films, short videos, and music CDs, as well as a music producer. He also helped found and build several technology and media start-ups. Izdebski has published research materials in the areas of artificial intelligence and interactive media, earning him industry awards, and has spoken at conferences and provided industry insights to various media outlets, ranging from industry publications to CNN.


Charlie Jablonski, Former SMPTE President, Industry Advisor

Charlie as an advisor, executive and investor brings a breadth of senior management, engineering and broadcast technology expertise to the companies he assists. Charlie has a successful track record of leading startups through periods of expansive growth, including serving as Interim CEO of Onlive, CEO of Myrio and COO of Geocast. Charlie has also served as an adviser to venture capital, hedge and private equity funds. Charlie’s career also includes 16 years with the National Broadcasting Corporation (NBC), where he served as head of engineering and technology. He has been awarded seven Emmys for his work on NBC’s coverage of the Olympics, is a fellow and former president of SMPTE (Society of Motion Picture and Television Engineers) and Chair Emeritus of the Engineering Awards Committee for the National Academy of Televisions Arts and Sciences. Charlie serves on several boards, including ForaTV, as well as the advisory board for the School of Engineering for Rensselaer Polytechnic Institute.

  Erik Johnson, Market Director of Operations, Valve Software

Erik began his career as a shoe salesman and moved up to selling used cars. When he decided that the car business wasn't for him either, he took a job in Sierra Online’s QA department. As one of Sierra's Half-Life testers, Erik spent a lot of time at Valve and we eventually offered him a job as shipping manager. Erik is now one of Valve’s business development authorities.

Ken Kerschbaumer, Editorial Director, Sports Video Group 

Ken has been editorial director of the Sports Video Group since 2005 and has been writing about how sports networks and leagues use video and audio technology to deliver a quality TV experience since 1991. He began his career in 1991 at Television Broadcast magazine before joining Cahners where he was editor of Digital Broadcasting magazine. In 2000 he joined Broadcasting & Cable magazine as Senior Editor of Technology. Seven years later he helped co-found the Sports Video Group with Paul Gallo and Marty Porter. 

Anil Kokaram, Tech Lead, YouTube

Anil Kokaram is a Tech Lead in the Video Transcoding team at Google. He leads a group working on video quality and develops video processing algorithms for quality improvement in various pipelines. He is also a Professor at Trinity College Dublin, Ireland and continues to supervise a small number of students at in the EE Dept there. His main expertise is in the broad areas of DSP for Video Processing, Bayesian Inference and motion estimation. He has been working in research in these areas for over 20 years and has published over 100 refereed papers especially in Motion Picture Restoration. In 2007 he was awarded a Science and Engineering Academy Award, with colleagues at The Foundry (, for his work in video processing for post-production applications. He founded a company (GreenParrotPictures) in the area of motion picture enhancement in 2004. It was acquired by Google in 2011.


Kim Libreri, Visual Effects Supervisor, LucasFilm

Kim Libreri rejoined Industrial Light & Magic in 2009. Libreri’s credits as a visual effects supervisor include The Matrix Reloaded, The Matrix Revolutions and Catwoman. He has worked on the technology side of the industry for more than sixteen years.  Libreri started his film career as a senior software engineer at the Computer Film Company in London.  He later worked at Cinesite Europe as head of technology and was one of the original founders.

At Manex Visual Effects, he led the technology development teams on The Matrix and What Dreams May Come, each of which won Academy Awards for best achievement in visual effects.  In 2002, Libreri founded ESC Entertainment, which was set up to produce the visual effects for the Matrix sequels.

The Academy of Motion Picture Arts and Sciences honored Libreri with a Technical Achievement Award for the development of a system for image-based rendering allowing choreographed camera movements through computer graphic reconstructed sets. Libreri was also honored with an Oscar Nomination for Best Visual Effects in a Motion Picture by The Academy of Motion Picture Arts and Sciences for Poseidon.

Libreri has a degree in computer sciences from Manchester University. 

Kati London, Senior Researcher, Microsoft Research

For her work in both real world games and the early Internet of Things, Kati was named one of the “Top 35 Innovators Under 35” by MIT's Technology Review Magazine (2010), “Top 100 Most Creative People in Business” by Fast Company Magazine (2011), and awarded the World Technology Network award in Entertainment (2011). She teaches the graduate course “Persuasive Technology: Designing the Human" at NYU's ITP, and frequently speaks on online and offline engagement, economies, games, and sensors.

Her work has been covered by Businessweek, the New York Times, Wired, National Geographic, and Glamour Magazine, among others. She has worked with clients including the John S. and James L. Knight Foundation, Foursquare, the United Kingdom's Department for Transport, the BBC, Channel 4, the Carnegie Institute, Disney Imagineering, Nike, Discovery Channel, CBS, MTV, and the Peter G. Peterson Foundation. Her work is represented in the permanent collection of MOMA and has been exhibited at the Design Museum of London and Museum of Science & Industry.

She is currently a Senior Researcher at Microsoft Research, FUSE (Future User Social Experiences) [Microsoft Research] / [FUSE]. Previously, she was Director of Product for Zynga New York and Vice President and Senior Producer at Area/Code (acquired by Zynga). In 2012 she became Innovator-in-Residence at USC's Annenberg School, where she led workshops in Design Patterns for Autonomous Objects.

Josef Marc, Co-founder, CMO, Archimedia Technology Inc.

Josef Marc co-founded Archimedia Technology with Mark Gray and Chi-Long Tsang. At Front Porch Digital and SAMMA he designed media archives, asset management, mass digitization, and online video publishing systems. He led Ascent Media's technical part of launching Verizon FiOS TV, and the project office for Sony's part in launching DirecTV. Consulting to Sony Corp he co-wrote a book on interactive TV and Web media. He designed archives at The United Nations Int'l Criminal Tribunal for Rwanda, and hosted workshops for the Assoc. of Moving Image Archivists. At Sony SIC he managed installations for CBS' Olympics broadcasts, The Game Show Network launch, JumboTrons etc. He was CTO of ConnectOne, a triple-play CLEC offering IP video, telecom and Web services. He is a member of the SMPTE and the Assoc. of Moving Image Archivists.

Allan McLennan, CEO, The PADEM Group 

Allan is President and Chief Analyst The PADEM Group which is based in the San Francisco Bay Area and is a global digital-media advisory and industry analyst organization specializing in corporate growth and advancement in the digital media, entertainment and advertising markets. McLennan’s twenty years of in-depth, global digital/IP knowledge has led to the advancement of digital media, broadband television/cTV, mobile, ADvTV ratings/analytics, cross/multiplatform advanced advertising and digital entertainment service offerings with an estimated reach of close to a billion households. He has participated in the creation/innovation, management/packaged and/or sold multiple new offerings around the world in up to 17 countries, and is a recognized category and management executive which has enabled him to work with numerous media and technology companies worldwide, for example Microsoft, TIVO, COMCAST, Irdeto, Canal+, Universal, Disney and even early Apple. During his career he has also held corporate positions such as the founding AMI divisional divisional president of entertainment data-analytics corporation – RENTRAK (NASDEQ: RENT), serving 100% of the studio and network marketplace. Additionally, he recently continued his advocacy of advanced media programming first hand as Co-Producer on Filmmaker/Journalist L.M. Kit Carson's radical mobile phone camera shot/created, linear television docu series: AFRICA DIARY for the US Cable channel SUNDANCE’s 2013 lineup.   

Sripal Mehta, Director, Broadcasting Engineering, Dolby Laboratories

Sripal Mehta is Director of Engineering, Broadcast Technology at Dolby Laboratories. His focus is the innovation, development and deployment of next generation audio for professional broadcast. Sripal has contributed to Dolby's innovations in broadcast and digital cinema and has authored or co-authored several patents around audio systems. He has authored 2 SMPTE digital cinema standards and has chaired the 21DC digital cinema security subcommittee. Sripal holds an MS degree in electrical and computer engineering from Carnegie Mellon University.

Jean-Christophe Morizur, Senior Director, Professional Solutions and Products, Dolby Laboratories

As Senior Director, Professional Solutions and Products at Dolby Laboratories, Jean-Christophe Morizur is responsible for overseeing Dolby’s business strategy, product strategy, and relationships with its professional-solutions partners in the content-creation and delivery ecosystems. Jean-Christophe’s career in video technology spans a wide range of disciplines, including product development, technical sales support, marketing and product management. Prior to joining Dolby, he served as Vice President, Product Management , Video Products, at Harmonic Inc. He also worked as Director, Broadcast and Satellite Solutions, at Harmonic; as Senior Sales Engineer at DiviCom; and as Software Development Engineer at Thomson Broadcast Systems. He holds a patent for MPEG-2 preprocessing technology. Jean-Christophe received an advanced engineering degree in signal processing from Ecole Nationale Supérieure des Télécommunications, France, and an MS degree (magna cum laude) in telecommunications from Université de Bretagne, France.

Joe Novello, Coordinating Producer, CrossFit Games

Joe Novello serves as the Coordinating Producer of the CrossFit Games, overseeing production of all live and edited content for CrossFit, Inc’s national and international broadcast partners, as well as the CrossFit Games web site.  After joining the company in the fall of 2011, Joe used his extensive experience in post-production, digital video workflows and remote production to upgrade and expand the media department’s ability to produce high quality video. Over the last 2 years, he’s developed an innovative, cost-effective framework that adapts new technologies to live stream large volumes of content from event sites around the globe.
A six-time Emmy award winning Producer/Director with over 35 years in the television industry, his work spans the spectrum of news, sports, entertainment, and documentary television programs. He has produced and directed both live and recorded events for ABC Sports, ABC News, ESPN, NBC Sports, HBO Sports, CBS Sports, Disney Television, and others. He has an extensive background in large-scale international television events including 12 Olympic Games.

 Joe is a graduate of the Pennsylvania State University.  He and his family are very happy to be long time residents of Santa Cruz, CA.

Jon Peddie, Jon Peddie Research

Dr. Jon Peddie is one of the pioneers of the graphics industry, and formed Jon Peddie Research (JPR) to provide customer intimate consulting and market forecasting services. Peddie lectures at numerous conferences on topics pertaining to graphics technology and the emerging trends in digital media technology. Recently named one of the most influential analysts, regularly advises investors in the GLG network, he is frequently quoted in trade and business publications, was the former president of Siggraph Pioneers, and he is also the author of several books his most recent, The History of Visual Magic in Computers.


Clark Pierce, SVP, Emerging Technology, FOX Sports Net

Clark Pierce serves as Senior Vice President, Mobile and Advanced Platforms, FOX Sports, overseeing the efforts for FOX Sports GO, the company’s TV Everywhere solution.  Launched in October 2013, FOX Sports GO provides live streaming of a variety of FOX Sports networks, including FOX Sports 1, FOX Sports 2, FOX Deportes, FOX Sports Regional Networks, as well as select events from the FOX Broadcast Network.  Pierce is based at FOX’s Los Angeles headquarters and reports to Eric Shanks, President and COO of FOX Sports.   

Under Pierce’s leadership, FOX Sports set a record with its live stream of Super Bowl XLVIII in February 2014.  FOX Sports became the first company to live stream a Super Bowl through a mobile app, helping claim the record for the most-viewed live stream ever for a single sports event in the U.S.  

Pierce is a 20-year veteran of FOX Sports, having started his career with the company when it launched in 1994.  He began as a broadcast associate and assumed roles of increasing responsibility, including graphics producer and director, remote graphic production of FOX Cable Networks.  He was then promoted to vice president, graphics and special projects before assuming the role of vice president, emerging technology.

Pierce graduated from the University of Arizona with a Bachelor’s degree in Media Arts and Journalism and resides in the Los Angeles area with his wife and children.

Renganathan Ramamoorthy, Product Manager, Chrome Media, Google

I am a Product Manager at Google working on the open media technologies. Most of my time is devoted to driving open web media forward with the WebM team, and the remainder is ensuring Chrome OS has a great media experience. Prior to Google, I was at Amazon working on AmazonTote, Amazon Prime and Digital Games. I have an MBA from Thunderbird School of Global Management and a Computer Science degree from the University of Kerala, India. You can reach me at +RenganathanRamamoorthy on Google+ and @gurupanguji on twitter.

Dave Singhal, Light Field Interactive

Dave advises companies in the light field industry. Recently he was in the graphics and computation industry at MIPS, as VP of Corporate Development and Strategy. From July 2005 to February 2011, Mr. Singhal was Director in the Corporate Development Technology Group of Cisco, responsible for strategy and incubation in video, mobile, and consumer devices. Prior to that, Mr. Singhal was the founder of Luxxon Corporation, a pioneer in multimedia transcoding gateways for cellular networks. And prior to that Mr. Singhal developed video/graphics processors at Neomagic, Trident Microsystems, and Cirrus Logic. He received his MS from Stanford and his BS from UC Berkeley.  He loved the Holodeck on Star Trek and his start in holography and lasers at age 11 was inspired by the first Star Wars.   

Jan Skoglund, Manager, Chrome A/V, Google

Jan Skoglund is a team leader at Google. Jan received his Ph.D. degree from Chalmers University of Technology, Sweden. From 1999 to 2000, he worked on low bit rate speech coding at AT&T Labs-Research, Florham Park, NJ. He was with Global IP Solutions (GIPS), San Francisco, CA, from 2000 to 2011 working on speech and audio processing tailored for packet-switched networks. GIPS' audio and video technology was found in many deployments by, e.g., IBM, Google, Yahoo, WebEx, Skype, and Samsung. Since a 2011 acquisition of GIPS he has been a part of Chrome at Google, Inc., in Mountain View, CA, where he leads a team developing audio and video signal processing components.


Doug Stallard, Technical Program Manager, YouTube

Doug Stallard has had been involved in all things digital media related for the past 11 years.  From his beginnings as an audio engineer, on to compression for DVD and Blu-Ray, and eventually on to supporting digital distribution to eCommerce platforms, he has always kept one step ahead of where the industry is going.  While working for Sony DADC he helped to launch the Universal Media Disc (UMD) and Blu-Ray platforms, completing initial tool set testing and training as well as both compression and authoring work on a number of titles.  He then transitioned to digital distribution for music and eventually for films and TV as well.  In addition to his background supporting the post production and studio worlds at Sony DADC he has also done stints at both Technicolor and Verizon. In 2013 Doug left Hollywood for Silicon Valley to join Google as a Technical Program Manager for the YouTube Video Infrastructure team.

In the past year he has worked to define and implement a processing pipeline for premium content inside the world's largest video processing infrastructure, and struggles with the differences of handling Hollywood blockbusters within the same system that processes millions of cat videos every day.

When he's not working tirelessly to improve video quality within YouTube, he can generally be found touring a brewery somewhere throughout the country, or spending time with his wife, dog, three cats, and two turtles at their home in Santa Cruz, CA.


Jeffrey L. Thompson – GM & SVP, Business Development, RNN TV

Jeffrey is responsible for RNN’s national expansion and serves as SVP Business Development, with particular emphasis on expanding RNN’s reach onto fast-growing OTT and digital platforms. Jeffrey’s role includes development of content partnerships, joint ventures and alliances in addition to managing RNN’s West Coast office. Jeffrey is a veteran of the media industry, previously serving as Vice President, Global Business Development at The Walt Disney Company and Vice President, Digital Strategy & Business Development at Conde Nast prior to joining RNN.

Jeffrey currently serves on the Board of Advisors of Digital Hollywood, the Board of the Congressional Awards Foundation and previously served on NYC’s Latin Media Commission, having been appointed by Mayor Michael Bloomberg.

Jeffrey is an active triathlete, having competed in the 2012 US Ironman Championship in New York City

Rodolfo Vargas, CEO and CTO, Eye IO, LLC

Rodolfo Vargas is a visionary and successful entrepreneur and technologist with 10+ years of recognized expertise on Digital Video, Internet Infrastructures and media Cores.  He represented three of the most prestigious high-tech companies on the world into multimedia standard organizations.  He effectively and consistently influencing industry trends.  Rodolfo acted as an executive liaison with other corporate officers to head innovation journeys.  Technical passion, interpersonal skills and problem solving, encompass the leading of expert teams to achieve authoritative technologies and to launch them as robust, novel, profitable products and projects.  Entrepreneurial, effective and determined individual with outstanding intellectual horsepower and documentable strategy skills used in the crafting of the “Next Generation TV”.

Technical Specialties: UltraHD, 4K, HDTV,Video coding (H.265, H.264, H.262, AVS, VC1), Internet Video Delivery, Video Content Protection, Digital Divide, Interactive Human Factors, Digital Home Networking, Digital Systems Design, iTV, Setup Box Design, ENAV, HDi, iDVD, DVD, Windows Vista Media Pipe-Line and infrastructure, DirectShow, Media Foundation, DXVA, D3D9, Windows Vista, Windows Media Center, Video Processing, NodeJS, Unix,

Martin Wahl, Principal Program Manager, Microsoft

Martin Wahl is a Principal Program Manager in Microsoft’s Azure Media Services group where he works directly with Microsoft’s growing base of global media & entertainment customers and partners helping them on their digital media projects and engagements to migrate video  workflows to the Cloud. Martin is a 6 year veteran of Microsoft having also worked within Microsoft’s Interactive Entertainment and Xbox businesses as well as on the cloud-based Office365 service. Prior to his tenure at Microsoft, Martin worked as a senior leader for a number of technology companies offering innovative products and services to the Pay TV industry, including solutions around Video on Demand, Advanced Advertising, and T-commerce applications. Martin has a BA from the University of Southern California in Broadcasting. He currently lives in Seattle, Washington with his wife and two daughters.

Jeff Weber, Principal, 2Door Partners

Jeffrey G. Weber is currently Principal at 2Door Partners, a consulting firm focusing on the interaction between TV, advertising, content, data and broadband. He was formerly President, Content & Advertising at AT&T, where he was responsible for all content acquisition, including U-verse TV, wireless and broadband. In addition he was responsible for the advertising business across TV, mobile, broadband and data. Prior to that, as Vice President, Video Products he was responsible for video, including TV, multi-screen initiatives and applications. Responsibilities included defining and bringing to market the Internet access product line, the programming made available to customers, the electronic program guide (EPG), video on demand (VOD), mobile and broadband content delivery, gaming and other interactive applications. He was also responsible for product development and strategy for the above areas.

Mr. Weber led the initial corporate strategy effort that resulted in the deployment and ultimate success of U-verse at AT&T before moving into the product role. He has been an integral player with U-verse since its launch in 2006, and has seen the business grow from no revenue or customers to over 5M TV subscribers and $12B+ annual run rate on the platform.

In addition to driving growth on U-verse and advertising, he was instrumental growing the internet business at SBC in an operations role, and launched and grew the second PCS market in the US during his time at Sprint PCS.


Jerry Whitaker, Vice President for Standards Development, Advanced Television Systems Committee

Jerry Whitaker supports the work of the various ATSC technology and planning committees and assists in the development of ATSC Standards and related documents. He currently serves as Secretary of the Technology and Standards Group and Secretary of the Planning Teams, and is closely involved in work relating to educational programs.

Mr. Whitaker is a Fellow the Society of Broadcast Engineers and a Fellow of the Society of Motion Picture and Television Engineers. He has served as a Board member and Vice President of the Society of Broadcast Engineers.

Mr. Whitaker is the author and editor of more than 30 books on technical topics, including: The Standard Handbook of Video and Television Engineering, 4th ed.; NAB Engineering Handbook, 9th ed., DTV Handbook, 3rd ed., and The Electronics Handbook, 2nd ed. Prior to joining the ATSC, Mr. Whitaker headed the publishing company Technical Press, based in Morgan Hill, Calif.

Mr. Whitaker was previously Editor, Editorial Director, and Associate Publisher of Broadcast Engineering magazine and Video Systems magazine.

Marv White, Chief Technologist for Innovation, ESPN

Mr. Marv White joined ESPN’s Emerging Technology group on March 1, 2010.  Mr. White has the delightful responsibility of finding new technologies that are important for ESPN and to help make those technologies useful to ESPN.  He collaborates with Disney Research groups in Zurich and Pittsburgh on topics relating to video and broadcast including stereo 3D and robotic camera control.  Prior to ESPN, Mr. White was CTO of Sportvision, who won several Emmys by introducing 1st & Ten, the virtual 1st down line in American football, PitchFX, tracking every pitch in Major League Baseball and showing the results on air in ESPN K-Zone, and NASCAR Raceview and Draft Track, as well as several other virtual effects in sports broadcast.  Before Sportvision, at Etak White led digital mapping and commercial business for vehicle navigation (GPS and other sensors).


Mark Young, Global Vice President, Strategy and Business Development, Fandango/NBCUniversal

Mark Young leads strategy and business development for Fandango, the nation's leading moviegoer destination and a division of NBCUniversal. Fandango is enjoyed by more than 30 million online and mobile visitors each month, and its top-ranking movie ticketing apps, with more than 40 million downloads, are available on the iPhone and iPad, Android, and many other platforms.

Mark is focused on providing insights into consumer and technology trends and capitalizing on them for Fandango, along with distribution and co-marketing of mobile web & app services, commerce, and video with third-party partners such as mobile network providers, handset manufacturers, app stores and retailers. Mark joined Fandango/NBCUniversal from Comcast Interactive Media (CIM) where he helped lead the strategy and go-to-market launch of Xfinity's video service on iOS (iPad & iPhone) and Android devices.

Prior to Comcast, Young was at The Walt Disney Company for seven years, of which the last three years he served as the Vice President of Strategy and Business Development for the Walt Disney Internet and Mobile Group. Prior to Disney he was the Vice President of Business Development and Partner Management for mobile data services pioneer Moviso/Infospace, and an Executive at IBM's Innovation Center where he advised studios and media companies on digital asset distribution and management.

He is a member of CTIA's leadership Council and the Center of Technology Management at USC.


Dr. Hui Zhang, CEO, Conviva

As a professor of computer science at Carnegie Mellon University and recipient of numerous awards and honor, Dr. Zhang has established himself as one of the world’s leading authorities on Internet Quality of Service (QoS), video streaming, network control and Internet architecture.

Dr. Zhang is credited with mentoring many computer network researchers who are now in industry (Facebook, Google, IBM, Microsoft) and academia (UC Berkeley, Rice, Purdue). In particular, he supervised Ion Stoica’s 2001 award-winning Ph.D. dissertation on Internet QoS. In addition, his End System Multicast research group at CMU pioneered the overlay multicast architecture and developed the world’s first peer-to-peer live streaming system; and his 4D research project advocated the network control architecture that separates control logic from data devices, which was the precursor to the SDN initiative.

Dr. Zhang holds a B.S. in Computer Science from Beijing University, an M.S. in Electrical and Computer Systems Engineering from Rensselaer Polytechnic Institute and a Ph.D. in Computer Science from the University of California, Berkeley.

Maya Zuckerman, Founder, Transmedia SF

Maya is a transmedia producer and emerging technology aficionado. She brings a wealth of experience from different media silos: visual effects, film, production, gaming, startups, product management and brand narratives. She has worked with big feature films and on game cinematics such as "Prince of Persia", "Ghostbusters" and “Star-Trek online” for companies such as Ubisoft, EA, Vivendi, Sega and Activision.   In her career she also worked in product development for software and interactive products for companies such as the Chopra Center, Harpo Productions and   In Transmedia SF Maya has co-produced over a dozen monthly meetups, including two weekend events: a Transmedia Jam and a StartupWeekend Transmedia. In these events groups incubated cross-discipline projects and companies. Maya has helped grow the Transmedia SF community from a few hundred to a few thousands in just one year.   Maya was featured as one of the “women in transmedia” – honoring women pioneering the field in an article written by Liz Nord for PBS/POV website.