Welcome! Here's What You can Expect on the First Day of SMPTE's 2021 ATC
Hello to all attendees, sponsors, speakers and friends: The start of our ATC tomorrow excites me because of the many chances I'll have to see all of you. This year's virtual format helps connect as many talented engineers and technologists as possible from our global community. Peer-reviewed research remains one of the best way to exchange ideas in an open and inclusive forum. Thank you for being here, and for bringing your insights, ideas, and opinions.
Using lower resolution proxy files for video production has been an option for a number of years, however, advancements in technology, remote working demands, and a drive towards remote production and usage of cloud technologies has opened up a range of new possibilities.
Multicam live production in a virtual environment
Hardly any movie is made without the use of visual effects (VFX). The power of today's graphical processors allows a lot of the effects to be rendered in real-time, which opens the possibility of recording in-camera VFX. This technique has been used in the making of several recent movies.
In this paper, the speakers lay the foundations toward a generalized psychovisual preprocessing framework for video encoding and describe one of its promising instantiations that is practically deployable for video-on-demand, live, gaming and user-generated content.
ATSC 3.0 as a use Case for Public Safety Communications
This paper proposes the use of ATSC 3.0 datacasting technology to serve the paging needs of public safety and uses North Carolina as a test case. This concept could lead to cost-sharing, greater collaboration across jurisdictions, and reduced response times for mutual aid requests.
The speaker will cover the shortfalls of the current lighting measurements used by end-users and manufacturers to evaluate, calibrate led lights and video walls to match on camera.
360 8K Viewport-Independent VR
The 8K viewport-independent technology presented uses off-the-shelf encoding techniques to compress 8K 360 VR content as a single file and to distribute it in CMAF low-latency DASH mode to 8K-capable devices such as the Oculus Quest 2 or Galaxy S20. This paper will present an end-to-end 8K VR workflow, which is entirely cloud based and capable of delivering high-quality 8K VR DRM-protected content compared with 4K content on different devices.
"Celebrate 100 Years of the Formation of SMPTE Standards Committee." Join us for a social hour with discussion about our history and a look to the future. In true anniversary celebration form, prizes are part of the celebration. And don't forget to bring a drink based on our featured cocktail recipes.