SMPTE Issues Call for Papers for Annual Technical Conference; Topics to be Considered Span Broadband, Broadcast, Cinema

2011 SMPTE Annual Technical Conference & Exposition to take place 25-27 October 2011 in Hollywood

White Plains, NY, 31 March 2011 - The Society of Motion Picture and Television Engineers (SMPTE), the worldwide leader in motion-imaging standards and education for the communications, media, and entertainment industries, today issued a call for scientific, academic, and technical papers for its 2011 Annual Technical Conference & Exposition to be held 25-27 October 2011 in Hollywood. Abstracts must be received no later than 30 May 2011. More information is available at

The 2011 SMPTE Annual Technical Conference & Exposition is one of a series of key SMPTE events this year. These events are the only non-commercial, scientific gatherings to focus on breakthrough research and advanced technologies, practical applications of motion-imaging solutions, critical standards initiatives to drive business success, and key industry trends and future technology needs. In addition to the Annual Technical Conference, they include DCS 2011, co-produced by SMPTE and NAB (9-10 April in Las Vegas) and the 2nd Annual SMPTE International Conference on Stereoscopic 3D for Media and Entertainment (21-22 June in New York City).

Proposed papers for the 2011 SMPTE Annual Technical Conference & Exposition must be informational in nature and address technical theory, research, application, or practice associated with technologies relevant to the motion-imaging industry. Student papers also are strongly encouraged. Papers that are commercial or promotional in nature will not be considered. Technical topics to be considered include:

Advancements in film technologies: film stocks, restoration techniques
Animation: new techniques and process
Beyond HD - 1080p60 3G infrastructure
Broadband content delivery
Broadcast facility IP data exchange (e.g. BXF)
Color management, interchange, correction techniques
Consumer technologies: HD deployment, transmission, home networking
Content management, storage, archiving, retrieval
Content security, rights management, watermarking
Digital audio for cinema, broadcast, gaming
Digital audio implementation issues, including loudness variations and lip-sync errors
Digital cinema exhibition: servers, content storage, networks, scheduling
Digital cinema production and post production: processes, workflow
Digital intermediates: process, advancements, case studies
Electronic display technologies: plasma, LCD, LCoS, OLED's, laser
File-based workflows
Historical topics on early filmmaking, animation, television technologies
Image acquisition for filmmaking, broadcast news, studio production, sports
IP content networks, transport, architectures, standards, applications
Metadata and file management
MXF implementation
New technologies and architectures for improved workflow efficiency
Next-generation digital infrastructure in an end-of-analog world
Opportunities and challenges for mobile video services
Stereoscopic 3D imaging, processing, distribution, display
Wide bandwidth infrastructure: 1080p50/60, 4K and beyond