5G: its effect on broadcast distribution and contribution
The introduction of 4G had a huge impact on the entertainment industry. It meant people could now watch high quality live, linear and on-demand content wherever they were and whenever they are wanted. 5G will take this to a new level and could fundamentally change the way people experience small screen entertainment.
Use cases for consumer applications are well documented and mainly based around immersive experiences such as virtual, augmented and mixed reality. Low latency and massive broadband is needed to truly exploit this emerging form of entertainment.
What is not widely documented is how 5G will fundamentally change the way entertainment is produced by reducing cost, complexity and delay.
Speaker - Matt Stagg
Matt has over 25 years’ experience in telecoms, media and entertainment and was recently voted in the top 50 most influential people in online TV for the fourth year running. In 2017 he was awarded the TV Connect People’s Choice award for the ‘Person who made the biggest impact on the connected entertainment industry’.
Within BT Sport he is responsible for developing the broadcaster’s mobile capabilities and long-term mobile strategy.
As part of the wider BT Group, Matt is also developing the technology strategy for the Broadcast, Media & Entertainment over 4G / LTE-B & 5G. This encompasses an end-to-end approach incorporating both contribution and distribution of media.
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