TOPIC: Augmented Reality has existed in science fiction and research labs for decades, and is now becoming accessible to consumers on their mobile devices. Fully immersive AR, where the experience moves from a phone screen and into our world via glasses (or contact lenses, or brain implants) is still a few years off, but devices are available today that allow us to prototype what the future might feel like.
Home to many of the early developments in television, the San Francisco Bay area continues to innovate and enable the creation, production and dissemination of rich media.
The San Francisco section of SMPTE offers a local forum for membership to be informed and educated on the rapidly emerging developments in the technology of our industry.
We are very pleased to welcome De Anza College as our new Student Chapter. Check out the videos on our YouTube page (Link above the picture).
The San Francisco section welcomes everyone to our meetings. Please check below for details of the next event.
The section thanks our local sponsors
Video Quality Assessment, HDR and 4K
Speaker: Steve Holmes, Sr. Video Applications Engineer Tektronix, Inc.
Video Quality Assessment
Join Producer/ Director Brian Terwilliger as he discusses aspects of making his movie, and watch the film in ILM's recently commissioned 4K private theatre, with a 60ft screen, dual Christie 4K projectors and Skywalker Sound designed 7.1 audio.
As we wrap up another year this is probably a good time to look to the future..
Edison applied for the motion picture camera patent on July 31, 1891 and three years later the movie industry was born with the opening of the first Kinetoscope parlor in New York City. The basis of Edison’s patent is that the rays of reflected light can be captured through a single lens and projected on a series of two dimensional planes of light sensitive media framed over time.